Pry skin off of container.
LordPhrozen opened this issue ยท 2 comments
We sometimes accidently put our final skin version into a container. For these mistakes, it would be good to be able to remove them from the container.
Even if it was putting it in a crafting grid, and you get the skin ( container item destroyed) seems like a decent way of doing it.
Alternitively, Shift-Clicking the armourer with a skinned continer, could load the data like its loading from a skin file.
note: we were able to do this with one of the commands and a command block, by referencing the skin id
Question: I've seen a tooltip "Skinning table: Apply and remove skins from items", but I couldn't use it remove the skin. How to do it?
Using: Armourers-Workshop-1.7.10-0.48.3.jar
EDIT: Wait a sec... it seems I'm at something. SOLVED! Looking at the source code helped me a bit.
There are 3 steps to recover and remove a skin from an item.
- Change the config by setting
enableRecoveringSkins
to true found in.minecraft\config\armourersWorkshop\common.cfg
. Requires game restart. - At the Skinning table, place a skinned item and an Equipment Skin Template item in the slots on the left. It will make a copy of the skin in the slot the right, but the original item remains skinned.
- Still at the Skinning table, use Soap to remove the skin from the item.