Armourer's Workshop

Armourer's Workshop

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[BUG] Client log spam on SkinHelper:getBufferedImageSkin

LemADEC opened this issue ยท 2 comments

commented

Describe the bug
As of Armourers-Workshop-1.12.2-0.50.3, client logs are spammed with file not found exception, generating ~400MB of logs per hour.

[02:49:42] [Client thread/INFO]: [moe.plushie.armourers_workshop.common.SkinHelper:getBufferedImageSkin:70]: java.io.FileNotFoundException: armourers_workshop:923475630
[02:49:42] [Client thread/INFO]: [moe.plushie.armourers_workshop.common.SkinHelper:getBufferedImageSkin:70]: 	at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:69)
[02:49:42] [Client thread/INFO]: [moe.plushie.armourers_workshop.common.SkinHelper:getBufferedImageSkin:70]: 	at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:65)
[02:49:42] [Client thread/INFO]: [moe.plushie.armourers_workshop.common.SkinHelper:getBufferedImageSkin:70]: 	at moe.plushie.armourers_workshop.common.SkinHelper.getBufferedImageSkin(SkinHelper.java:66)
[02:49:42] [Client thread/INFO]: [moe.plushie.armourers_workshop.common.SkinHelper:getBufferedImageSkin:70]: 	at moe.plushie.armourers_workshop.client.render.EntityTextureInfo.updateTexture(EntityTextureInfo.java:94)
[02:49:42] [Client thread/INFO]: [moe.plushie.armourers_workshop.common.SkinHelper:getBufferedImageSkin:70]: 	at moe.plushie.armourers_workshop.client.handler

To Reproduce
Steps to reproduce the behavior:

  1. Nothing special, just mining around in a 2 player server

Expected behavior
No log spam

Screenshots
n/a

Additional context
It's observed in test modpack with 198 other mods.
I suspect it could be a conflict with JJ Races 1.12-1.12.2-v1.0.14.

commented

Am guessing some mod is having issues with AWs texture painting system. You can change texturePaintingType in config/armourers_workshop/client.cfg

Setting it to -1 will disable that part of the mod.

You can also try setting it to 3, this will used the newer experimental code. There may be bugs as this has not been tested much yet.

commented

The modpack was updated with texturePaintingType=3 and, so far, issue wasn't reproduced.