Armourer's Workshop

Armourer's Workshop

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[1.20.1] AW Bug With Oculus 1.7.0

CiciHoneyBee opened this issue ยท 1 comments

commented

Describe the bug
Hey! I had updated Oculus to 1.7.0 in my modpack and noticed a bug with the Armourer's Workshop mod while shaders were enabled. When wearing an AW skin while in third person, the skin expanded and blocked the entire screen. I was using both unbound and reimagined complementary shaders. I had reported this to Oculus first but they told me to take the issue here.

To Reproduce
Steps to reproduce the behavior:

  1. Download AW (I've tested both on AW 2.1.2 release and 3.0.0 beta)
  2. Download Oculus 1.7.0
  3. Download Embeddium 0.3.17
  4. Start the game and equip any skin
  5. Enable shaders
  6. Go into third person

Expected behavior
Expected screen to not be blocked by AW skin.

Screenshots
Player wearing AW skin in Oculus 1.6.15a:
image

Player wearing AW skin in Oculus 1.7.0:
image

Debug crash log
Linking a debug crash log can help track down bugs. Holding down F3 + C for 10 seconds in game will force the a crash making a debug crash log. Please link your log using a site like https://pastebin.com/

Additional context
Add any other context about the problem here.

commented

fixed in the 2.1.3