[1.20.1] AW Bug With Oculus 1.7.0
CiciHoneyBee opened this issue ยท 1 comments
Describe the bug
Hey! I had updated Oculus to 1.7.0 in my modpack and noticed a bug with the Armourer's Workshop mod while shaders were enabled. When wearing an AW skin while in third person, the skin expanded and blocked the entire screen. I was using both unbound and reimagined complementary shaders. I had reported this to Oculus first but they told me to take the issue here.
To Reproduce
Steps to reproduce the behavior:
- Download AW (I've tested both on AW 2.1.2 release and 3.0.0 beta)
- Download Oculus 1.7.0
- Download Embeddium 0.3.17
- Start the game and equip any skin
- Enable shaders
- Go into third person
Expected behavior
Expected screen to not be blocked by AW skin.
Screenshots
Player wearing AW skin in Oculus 1.6.15a:
Player wearing AW skin in Oculus 1.7.0:
Debug crash log
Linking a debug crash log can help track down bugs. Holding down F3 + C for 10 seconds in game will force the a crash making a debug crash log. Please link your log using a site like https://pastebin.com/
Additional context
Add any other context about the problem here.