Ars Énergistique

Ars Énergistique

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Unable to change ae_per_source value above 19 in arseng-common.toml

sixfoxes opened this issue · 8 comments

commented

MC 1.20.1
NeoForge 47.1.105
Ars Energistique 1.1.5
Ars Nouveau 4.9.0
AE2 15.2.1

Occurs on both Single player and server-hosted

On minecraft server side, ae_per_source =19 and below works. 20 and above does not generate AE energy via source using blocks in these configurations (Have not tested others):

source relay > ME Source Acceptor(component size)
ME Exporter (set to export source) > ME Source Acceptor (component size)

Also, source>AE energy generation does not ramp very far above current network usage even when network AE storage has AE capacity available.

commented

2024-06-01_13 11 06
2024-06-01_13 10 46
2024-06-01_13 10 25
Single player - creative test - ae_per_source set to 100 in .toml file -generating 0 AE with the two methods I shown. (relay to acceptor and exporter to acceptor)

commented

2024-06-01_13 14 26
set to 19 - now it worky

commented

@62832 that was fast! Thanks bro 👍

commented

Lucky for you, I had already been working on some back-ports for this mod at the time you opened this issue.

commented

@62832 nice.
also, I tried to compile the source files on my end to and the build failed same as the github build task :(

commented

The build only works if you run the spotlessApply Gradle task to apply formatting rules. That much should have been clear from the error you'd have gotten.

commented

yea I don't know enough to really troubleshoot this. I will wait for you to recompile and release on modrinth or curseforge. Thank you
In fact this is probably one of my first times even using github. lol

commented

I installed the new version. The mod fails to load. I opened a new issue. @62832 #20