[Bug]: player_level_up advancement trigger doesn't fire
IchHabeHunger54 opened this issue ยท 1 comments
Describe the bug
For testing purposes, I tried to confirm that the player_level_up trigger works, but unfortunately, it didn't. It probably needs to be fired somewhere.
Steps to Reproduce
- Put the following JSON in a datapack (for testing, it was done in arsmagicalegacy:advancements/test/root.json):
{
"display": {
"icon": {
"item": "arsmagicalegacy:vinteum_dust"
},
"title": {
"translate": "advancements.arsmagicalegacy.test.root.title"
},
"description": {
"translate": "advancements.arsmagicalegacy.test.root.description"
},
"frame": "task",
"show_toast": true,
"announce_to_chat": true,
"hidden": false,
"background": "arsmagicalegacy:textures/block/vinteum_ore.png"
},
"criteria": {
"level": {
"trigger": "arsmagicalegacy:player_level_up",
"conditions": {
"level": 2
}
}
},
"requirements": [
[
"level"
]
]
}
- Level up to level 2 through spellcasting or command and observe how absolutely nothing happens.
Expected behavior
The trigger should fire, which it does not.
Screenshots
No response
Version
1.18.2-1.0.1
Forge Version
40.0.18 (as used in version/1.18.x at the time of writing)
Other Mods
1.18.2-67-SNAPSHOT (as used in version/1.18.x at the time of writing)
Log
No response