Performance problem after starting automation
Pardenia opened this issue ยท 2 comments
I'm playing now in 1.20.1, but it happened in older versions, when it starts to have too many lights going everywhere the game starts to suffer. I've allocated 10gb already lol.
I would be happy if I could just deactivate some particles and the visual light that goes from one block to another, it gets too much visually too.
Can you run a spark profile? Particles only render when looking at the source, unless you have a mod that disabled particle culling.
I'm sorry, this time the problem was between the the screen and the chair lol.
When starting the game I typed 100 instead of 10 to allocate memory. I remember that my game used to have low FPS when I was at my base and the only thing happening there was the automation. It's been a long time since that and I don't have such issue anymore. Everything got reinstalled and newer versions.