[Suggestion] Spell diversity
Hyper-Miiko opened this issue ยท 0 comments
Hi! Well, you made this mod from ars magica and I have to thank you for it. (Plus you already added auto caster
But, I miss some things from the old ars magica :
- The possibilty to combine shape
- The number of shape
- Combining shape :
- New shape will act where the previous one land
- Exception for self wich restart from caster
- Some more shape modifier :
- Link : search for "n" new entity or block (depending where it land) (n = number of link modifier)
- Extend time work on AOE
- Speed with extend time to increase tick rate
- Gravity : make shape go down
- Duration on touch/self make them channeling
- Balancing :
- Projectile max range (can be increase by speed and duration)
- Can't create spell everywhere for free
- Rework on spell creation :
- Possibility to add branch (because of combining shape), each shape have it own branch to make it more readable
- Bad idea but I launch it any way
- Loop in the spell?