[1.18.1] Dynamic Lighting from 2.2.6 cross mod interaction with Lucent mod
Raidobw2 opened this issue ยท 5 comments
Hello, between update 2.2.5 and 2.2.6 something seems to have changed in the mod causing the Lucent mod (a dynamic lighting mod https://www.curseforge.com/minecraft/mc-mods/lucent) to no longer work on blocks. Entities still glow in the light's area of effect as well as the player hand and the torch item. However, light from Lucent is no longer propagated onto blocks.
Turning on or off the option for dynamic lighting in the ars nouveau client config does not solve this.
Using lucent-1.18.1-1.2.0.jar
and ars_nouveau-1.18.1-2.2.5.jar
and holding a torch at night will light up surrounding blocks.
Using lucent-1.18.1-1.2.0.jar
and ars_nouveau-1.18.1-2.2.6.jar
and holding a torch at night will however not light up the nearby blocks, but will light up entities, the player hand and held items by the player.
I saw in patch notes that ars nouveau's dynamic lighting is still experimental so that's to be expected. But if I were to turn off the dynamic lighting in the future in the ars nouveau config, perhaps it would be a plus if the mod still played nice with other dynamic lighting mods, allowing for further customization.
Thanks for checking it out if you've got the time!
Sorry, didn't read thoroughly enough. I will look into this! The behavior looks like it isn't respecting being fully off.
Yes this is for both cases, with ars nouveau dynamic lighting set to false, and on a second test set to true. Thanks for the reply!
Please try this version and let me know if it works as expected now when the lighting setting is turned off: https://www.curseforge.com/minecraft/mc-mods/ars-nouveau/files/3658370