Ars Nouveau

Ars Nouveau

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Robes and Armor

Divineaspect opened this issue ยท 1 comments

commented

The robes as armor at this point are simply too good.
so either the protection needs to be nerfed, or the damage to durability needs to be meaningful to it doesn't automagically repair for no meaningful cost, this is negating a vanilla challenge without adding a challenge of our own.

First Step I'd like to suggest is adding a drop for wearing out robes, of Inherited Thread which are used to craft the archmage robes. Novice robes would drop 0-1 each, Apprentice robes would drop 0-2 each, Initiate Robes would drop 1-3 each, Adept Robes would drop 2-5 each.
Adding Inherited Thread via the anvil to any robes would increase their maximum durability and armor toughness, when they are broken you also add the Inherited Thread to the drops of the robes so you aren't losing them.

Novice Robes are made from the new Magical Vine Fibers.

Apprentice Robes are made from the Mana Blooms Mana Fiber.
Apprentice Robes and onwards fire the magical repair effect when you cast a spell which reduces you to 20% or below mana, and when you awaken from sleep.

Magical Cloth is made from Magical Vine and Blooming Mana Fibers with extra dimensional substances such as blaze rods and enderpearls, in the Enchantfusionator! Produces 6 blocks of magical cloth. (Later also thinking Magical banners, and Flying Carpets!)

Initiate Robes are made from Magical Cloth.
Initiate Robes and onwards fire the magical repair effect when you dimensionaly travel or otherwise teleport.

Adept Robes are made from magical cloth and an elemental key item (returned) (Later to be changed to the blessings of the elementals), and provide passive mechanical benefits which are not enchantments. Adept robes have more then one theming set at this level. For example Robes of Flame may boost your fire, explosions, and protect against fire to some degree.
Adept Robes and onwards fire the magical repair effect when their passive effects go off no more then every 3 seconds or when you do magic from vanilla or other mods (via api hook).

Archmage Robes are made by adding inherited thread to adept robes, and unlock adding more then one special type which adept robes can have.

commented

integrated into requested features