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(ATM8 1.0.15) Skyweave doesn't render with Complementary shaders

Auhrii opened this issue ยท 0 comments

commented

Using Oculus 1.2.8a and Complementary Reimagined shaders r2.0.3 (or Complementary v4.7.1), Skyweave blocks render as invisible, but still emit the sky's light level as expected.

Control:
image

Observed behaviour:
image