Artisan Worktables 1.12

Artisan Worktables 1.12

3M Downloads

Leatherworks Tannin Integration Issue (Fluids)

BraniyaKz opened this issue ยท 1 comments

commented

Intro

So I'm making a mod pack that involves leatherworks and artisan worktables.
I wanted to fill the tanner workstation with tannin from leatherworks.
It can no do.

Issue Description

So I tried adding an example script to see if it would register.

What Happens

It didn't. Tannin still doesn't go into internal workstation's tank.

What You Expect to Happen

I was hoping the workstations and workshops could accept custom liquids. Is this a Leatherworks problem, or an Artisan Worktables thingamabob?

Script

It's only a test script:
https://pastebin.com/NLhmEvZ6

Crash Log

No crash.

Affected Versions

  • Minecraft: 1.12.2
  • Forge: 14.23.5.2810
  • CraftTweaker: 4.1.14
  • Artisan Worktables: 1.20.1
  • Athenaeum: 1.16.0-1 g05e9939
commented

It works with all fluids.

Does your crafttweaker.log report any errors? I notice that the syntax of the script is not correct.

There is a . missing between RecipeBuilder and get("tanner") and there is a ; at the end of the same line. This is what it should look like:

import mods.artisanworktables.builder.RecipeBuilder;

RecipeBuilder.get("tanner")
	.setShapeless([<minecraft:dirt>])
	.setFluid(<liquid:tannin> * 1000)
	.addOutput(<minecraft:cobblestone>)
	.create();