Idea
Nitess opened this issue ยท 1 comments
Just want to apologize for my English. I got a very interesting idea. How about making Tiers for tools? and integrate it into recipes.
Maybe this way of creation is already there, I have not found.
For example, in the modpack there are 4 types of materials for tools. Silicon, iron, diamond. Further, somewhere in json, allocate a place for Tiers materials, silicon 1 Tiers, iron 2 , diamond 3 and steel 4. And in recipes to be able to set the minimum Tiers to create.
for example
import mods.artisanworktables.builder.RecipeBuilder;
RecipeBuilder.get("basic")
.setShapeless([<minecraft:dirt>])
.addOutput(<minecraft:cobblestone>)
.addTool(<ore:artisansHammer>, 10)
.addToolMinTier(3) (That is, the recipe can be made using a diamond type tool and above)
.create();
It would also be great to have tools with an energy buffer.
And for
"maxUses": 200,
is there an infinity parameter?