Artisan Worktables 1.12

Artisan Worktables 1.12

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Recipes are voiding multiple itemstacks at once

Freebi85 opened this issue · 3 comments

commented

I am currently testing the latest artisan version in conjunction with gregtech and have noticed that when crafting something while several items are in one slot, all of them are voided. (not sure if gregtech tools have any influence on that)
Made a small video about that.
video.zip

recipes.remove(<waterstrainer:strainer_survivalist_solid>);

RecipeBuilder.get("blacksmith")
  .setShaped([
	[null, null, null, null, null], 
	[null, <ore:barsIron>, <ore:stickWood>, <ore:barsIron>, null], 
	[null, <ore:plateCurvedIron>, <waterstrainer:net:1>, <ore:plateCurvedIron>, null], 
	[null, <ore:barsIron>, <ore:stickWood>, <ore:barsIron>, null], 
	[null, null, null, null, null]])
  .setFluid(<liquid:lowgas> * 3000)
  .addOutput(<waterstrainer:strainer_survivalist_solid>)
  .addTool(<ore:artisansBurner>, 6)
  .addTool(<ore:craftingToolScrewdriver>, 6) 
  .addTool(<ore:artisansPliers>, 6) 
  .create();
  • Minecraft: 1.12
  • Forge: 14.23.5.2847
  • CraftTweaker: 8.1.9
  • Artisan Worktables: 1.23.3
  • Artisan Automation: 1.0.5
  • Artisan Integrations:1.2.1
  • Athenaeum: 1.18.1
commented

Thanks for the report!

Should be fixed in 1.23.4

commented

Damn you’re so fast man. Thank you very much ♥️

commented

You're welcome :)