Assorted Tools [Forge/Fabric]

Assorted Tools [Forge/Fabric]

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[Suggestion][1.16.4] Configurable Tools durability

drakray opened this issue ยท 7 comments

commented

Specifically the Multitools

Also, maybe more multitools materials?, mainly for CLib's ingot (should cover most modded material type if using tags for recipe, great in conjunction with configurable durability)

commented

I have come up with a way to get the second part working by just implementing the new materials in another mod as an optional dependency. The latest version supports https://www.curseforge.com/minecraft/mc-mods/assorted-core and adds in tools, armor, hammers, and multitools for each material as well as Emerald.

commented

Seems to work perfectly :D
Could it be possible to up the maxUses though?, I like to have the multitools 6time the base durability, but Netherite and Platinum goes to 12000ish, and if I enter that, it revert to 10000 instead
Not really important, just a quirk of mine lol

Also, any plan to bring back the Ultimate Fist?, I LOVE OP stuff, especially to gently caress f#$%! Dragons (especially Ice&Fire's) XD

commented

Bumped the max for each of the config values up to 100,000 instead of 10,000. You should be good to go. As for Ultimate Fist, I am not sure. I kinda am trying to make the super OP stuff that GrimPack added more reasonable. If you have an idea of a way to balance it then I wouldn't mind bringing it back.

commented

In 1.12, I used to make it more expensive to craft, and with way less durability, like 7.
Sure it could be enchanted with Mending, but I though it was nice to have around.
Maybe make another "add-on mod", specifically for this kind of OP stuff, without default recipe, this way map-maker would have to work for it, or people could just use it from creative.

Or it could just be dropped, like a relic of a bygone age XD

commented

I do like the sounds of some of those options. I think I still might try to keep it in Assorted Tools since the only other real OP item from GrimPack I can think of is doubleing with the Workbench Upgrades. But I'll need to think on it. Sounds like I should be able to figure something out and add it back in in some form.

commented

Yeah, I do plan on re-adding the configurability aspect to them I just haven't got around to it.
As for the more materials, the hard part for that is knowing what tools to use in the recipes.

commented

Closing this as the configurable tools and armor was added. https://assortedmods.com/tools/matconfig. The second part would be a new request that I am still not entirely sure the best way to handle right now at least until tools are tagged themselves.