Overworld structures always spawn in buggy
BugmanBugman opened this issue ยท 5 comments
"Always" is a pretty harsh statement.
It does check for discrepancies on the corners and center regarding the distance to the ground vs. the lowest spawned block and limits that usually to 2-3 blocks. If you always check for guaranteed flat surface, try finding one by chance on a hilly terrain. Either you accept the way this is or you get basically no structures spawning at all. It's fine as it is and i'll leave it like this.
Also, you can make the spawn config parameters more harsh. This already exists as a feature.
Right. you can navigate to the configuration's "worldgen" section, pick the structure you're looking for and set the "heightThreshold" to 1. that'd check more accurately, but will also result in drastically fewer structures - as there are far less appropriate places found to spawn the structure at.