Astral Sorcery

Astral Sorcery

63M Downloads

Worldgen overpopulating

Opened this issue ยท 9 comments

commented

I've seen more shrines and sanctuaries than I expected generated in certain BoP biomes, especially cold deserts, glaciers, ice plains, etc. None of these are at high altitude either. Today I started a new world and was greeted by 17 shrines at spawn. (I just updated to 1.10.2-1.3.2-Beta.)
2017-04-17_08 29 20
2017-04-17_08 30 17
screen shot 2017-04-17 at 8 43 51 am

commented

Duplicate of #121, download the reuploaded file from curse.

commented

(I just updated to 1.10.2-1.3.2-Beta.)

you still get that issue on 1.3.2 ? it stopped happening for me in the dev environment - odd..

commented

I just tested the newly updated one and we arent seeing it happen... will try a few other bop options

commented

http://imgur.com/a/TuNAQ
actually had to fly around for a while before finding even one. This is a fresh install/fresh world as of 2-3 mins ago.

commented

Uhh.. so i suspect the reported screenshots were on an outdated version..

commented

Could another mod be interacting with the generation? I literally updated the mod, loaded MC, and started a fresh world to pregen chunks to profile for Just Enough Resources.
screen shot 2017-04-17 at 9 12 08 am

commented

Alright, try reproducing it with only AS, forge and BOP. Try letting the config for AS recreate (backup the config & delete it - in case you actually modified the config).

commented

I'll play with this later today and tomorrow and see if I can find the culprit.

commented

It seems my copy of Astral Sorcery was the culprit. Apparently the StructureAncientShrine.class, StructureDesertShrine.class, and StructureSmallShrine.class differ from the 1.3.2 file when I download it fresh. Does this have anything to do with the re-upload?