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Beam debug with shaders ?
Evademmm opened this issue ยท 2 comments
Hi, i just have a question, is there a way to fix the "beam" / "light" effect with the shaders like for the sky ?
In the config file or something ? by beam i mean for exemple when you place a crafting table near the temple.
Closest you will get is the weakSkyRender config option. Support alongside other shaders isn't really a thing.