![Astral Sorcery](https://media.forgecdn.net/avatars/thumbnails/88/266/256/256/636222656989756330.png)
Beam debug with shaders ?
Evademmm opened this issue ยท 2 comments
Hi, i just have a question, is there a way to fix the "beam" / "light" effect with the shaders like for the sky ?
In the config file or something ? by beam i mean for exemple when you place a crafting table near the temple.
Closest you will get is the weakSkyRender config option. Support alongside other shaders isn't really a thing.