OpenGL render crash when VBOs are enabled
Lyrth opened this issue ยท 1 comments
Cannot reproduce consistently, but often happens when interacting with LittleTiles structures (though there wasn't any mention of LittleTiles exceptions within the logs). I have VBOs Enabled
on (which I think is a vanilla setting), and Render Regions
disabled (OptiFine). There were no shaders used. Thought there might be a way around this instead of setting weakSkyRender
in config...
Forge ver.: 1.12.2-forge-14.23.5.2854
AS ver.: 1.12.2-1.10.27
org.lwjgl.opengl.OpenGLException: Cannot use Buffers when Array Buffer Object is enabled
Full crashlog: gist (click)
Failing to see how this is an AS issue, other than way up the stack the sky renderer is interacted with. If it's happening when interacting with LittleTiles, should be brought up to them with specifics.
org.lwjgl.opengl.OpenGLException: Cannot use Buffers when Array Buffer Object is enabled
at org.lwjgl.opengl.GLChecks.ensureArrayVBOdisabled(GLChecks.java:71)