incompatibility with Dungeons Gear
aycfes opened this issue ยท 2 comments
according to the author of dungeons gear, it is because of the order at which the reach extending mixins are loaded or something similar, and he's not sure weather it's possible to fix it in 1.15, so, if only so you're aware, i'm posting it here.
latest.log
debug.log
crash-2020-11-05_17.38.24-client.txt
edit: also, this is probably already reported, but i might as well mention it; when optifine is installed, many of the blocks, such as the ores, crystals, and the prism become black and purple boxes, mussing both texture and model.
I can fix it on my end, no need to worry about it. All I have to do is use forge's key input events to handle extended attack reach instead of mixins. I do wonder if I will also need to do this for the 1.16 versions.
AS specifically picks the 2 LDC instructions that load the constants into memory and the setting of the overreach check flag and replaces those with method calls.
Not one of the most compatible injections if you're specifically picking those variable instructions, but i'm not sure if there's a good solution for this to be honest. Also don't know how surgically you can pinpoint select or search specific instructions in a method to target this?
Regarding optifine:
Yep. 1.15.2 issue of optifine not supporting forge block models. Can't do much about it, remove optifine if it's bothersome.