cascading worldgen caused by AstralS put my server down
fulc927 opened this issue ยท 4 comments
Using a fresh astralsorcery-1.3.2-beta, after playing nearly 1 hour and half on 1.11.2 i get a server crash:
server side i have :
forge-1.11.2-13.20.0.2285
jdk-8u102-linux-x64.rpm
Ready to give more accurate informations to get this solved.
[19:09:55] [Server thread/WARN] [FML]: Astral Sorcery loaded a new chunk (0, -19 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[19:10:16] [Server thread/WARN] [FML]: Astral Sorcery loaded a new chunk (1, -23 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[19:10:16] [Server thread/WARN] [FML]: Astral Sorcery loaded a new chunk (1, -24 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[19:10:17] [Server thread/WARN] [FML]: Astral Sorcery loaded a new chunk (3, -27 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[19:10:50] [Server Watchdog/FATAL]: A single server tick took 60,00 seconds (should be max 0,05)
[19:10:50] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
[19:10:51] [Server Watchdog/ERROR]: This crash report has been saved to: /home/mcserver/minecraft2/./crash-reports/crash-2017-05-02_19.10.51-server.txt
- The actual crash report please. This doesn't help.
- See #151
please find crash report attached
http://i.imgur.com/1AskLox.png
Whatever this is, it's someone messing with chunk generation it seems? The only place where i've seen this before was back when i was writing spigot/bukkit plugins and forcibly manipulated the chunks that got sent to the client. I'm doing nothing that comes even remotely close to this in AS.
In case this is caused by some shenanigans due to the cascading chunk gen, that's been adressed for the next version. In case this is not caused by the recursive chunk gen, i can't do anything about it.