Astral Sorcery

Astral Sorcery

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[Suggestion] Idea for a new Perk Effect

yavincl opened this issue ยท 0 comments

commented

This is usually the kind of suggestion that gets rejected on basis of absurdity, but I'm placing it here anyway.

This defines a new major perk node, which could be located on the outer ring near Discidia and "Epiphany: Voracity"

This defines a new perk effect:
Attacking an Attuned player has a large chance of "crippling their root aspect" for a short time

  • Players attuned to Vicio will be afflicted with Slowness II
  • Players attuned to Discidia will be afflicted with Weakness II
  • Players attuned to Evorsio will be afflicted with Mining Fatigue II
  • Players attuned to Armara will be afflicted with Instant Damage for one tick (Akin to a vanilla tipped arrow of the same kind, this merely boosts and diversifies your damage output)
  • Players attuned to Aevitas will be afflicted with Hunger (reduces their regeneration yield from food)

This perk targets players in Multiplayer who are expecting combat with another player, offering an unpredictable but potentially rewarding advantage in PvP

Suggested perk names:

  • Blockade
  • Disruptive
  • Fosic Disruption
  • Stellar Disruption
  • Stellar Blockade
  • Fosic Blockade

Suggested perk descriptions:

  • Your attacks may cripple attuned players
  • Your attacks have a chance to cripple attuned players
  • Your attacks cause attuned players to become moribund