Astral Sorcery

Astral Sorcery

63M Downloads

[1.16.4] Structures do not generate in non-default worldtypes (amplified, caves etc)

NielsPilgaard opened this issue ยท 4 comments

commented

Original issue: EnigmaticaModpacks/Enigmatica6#948

Structures do not generate in non-default worldtypes, such as amplified, caves.

Tested using the /locate astralsorcery:ancient_shrine command and flying around in spectator mode.

Versions

  • Forge-1.16.4-35.1.37
  • astralsorcery-1.16.4-1.13.9
commented

Hello, I am also having this issue with the same Forge and Astral Version in a Pre-Genned world. I am going to freshly regenerate the (standard gen) world with the seed # and paste the old chunks in with MCASelector, and I'll update this comment with the results, but I wanted to chime in with this similar issue rather than creating a new one!

commented

Just checking back in, regenerating the world with the same seed # and pasting the saved chunks back in with MCA Selector spawned Astral Structures as they are intended!

Just as an update: it seems Astral Sorcery needs to be present during the initial worldgen for structures to generate. Ores generate as normal, but it seems like structures won't spawn unless AS is present during worldgen (on first startup)

commented

Yeah I'm getting this bug in Enigmatica 3.13. Can confirm, no Astral Sorcery structures.

commented

Wasn't added to the respective noise generator layers.