New version of 1.16.5 Crashes on start
BedrockLegends opened this issue ยท 18 comments
I updated this mod in my custom modpack and it crashed due to mixin crash
crash-2022-05-31_16.00.11-client.txt
Another issue I should mention is that we have noticed any mods using forge:workbenches or forge:workbench doesn't seem to work when put said crafting table with those tags under a crystal. I have tested this with Blue Skies crafting Tables and a few other mods as well
The bench thing is not new, and has always been that way.
Anyway to fix that, I try to do it myself through Kubejs and it does not work
Since another mod modifies the default entity reach constant there and is not using mixins to do that, it's not straightforward to find out which one causes this incompatibility.
Please try and binary-search for which mod causes this.
@HellFirePvP The only thing I see before the crash is this [16:00:11] [main/WARN]: @ModifyConstant conflict. Skipping assets/astralsorcery/astralsorcery.mixins.json:client.MixinGameRenderer->@ModifyConstant::getOverriddenCreativeEntityReach(D)D with priority 1000, already redirected by tombstone.mixins.json:GameRendererMixin->@ModifyConstant::pickCreative(D)D with priority 1031 Idk if this is what you mean
A binary search involves taking out half the mods (careful of the dependencies), and validating if it still occurs. If it does not, then the mod causing the issue is in the half that was removed. You then put the "problem" group in, and cut out half of those mods, and keep repeating this until you've narrowed it down to the mod causing the issue. This makes it far faster to check than removing mods one at a time.
@Doomgull That is going to be super hard, for the fact we got 425 mods in our pack
and assuming none of those are library mods, or weird sub-mods, that's still 5 attempts to narrow it down to ~12 mods. It's why a binary search is so much faster than doing it one at a time.
@HellFirePvP The only thing I see before the crash is this [16:00:11] [main/WARN]: @ModifyConstant conflict. Skipping assets/astralsorcery/astralsorcery.mixins.json:client.MixinGameRenderer->@ModifyConstant::getOverriddenCreativeEntityReach(D)D with priority 1000, already redirected by tombstone.mixins.json:GameRendererMixin->@ModifyConstant::pickCreative(D)D with priority 1031 Idk if this is what you mean
WELL that helps a lot.
Removed Corail so it's not that, I don't have a lot of time to spend taking 425 mods out to see what's causing it. I guess we will have to wait and see if someone else post the same crash
@HellFirePvP The only thing I see before the crash is this [16:00:11] [main/WARN]: @ModifyConstant conflict. Skipping assets/astralsorcery/astralsorcery.mixins.json:client.MixinGameRenderer->@ModifyConstant::getOverriddenCreativeEntityReach(D)D with priority 1000, already redirected by tombstone.mixins.json:GameRendererMixin->@ModifyConstant::pickCreative(D)D with priority 1031 Idk if this is what you mean
WELL that helps a lot.
It is corail's tombstone though.
If the same thing still occurs, then there should be another warning, mentioning a different mod in that case
crash-2022-05-31_16.33.30-client.txt
After removing Corail I got a crash from xReliquary, it seems like its multiply amounts of mods crashing
It's not an astral sorcery thing to fix, need to go report to those mods for improperly modifying it.
I found a weird interaction with Reliquary Reincarnations. After updating some mods, I started getting these crashes myself from these updates. I then I started to disable the mods I updated, which included Astral Sorcery, it worked. Then I was reading the logs and getting Reliquary compatibility issues with some Void item or something. I then disabled Reliquary, enabled Astral, and it worked like a charm. So I guess there's a compatibility issue with these mods over an item? I'll attach the log with it.
crash-2022-06-01_00.05.51-client.txtI reported the issue on the reliquary github as well :) P3pp3rF1y/Reliquary#574
Nice, hopefully we can see a hotfix coming soon. If not, I'm fine with waiting and using older versions.
I found a weird interaction with Reliquary Reincarnations. After updating some mods, I started getting these crashes myself from these updates. I then I started to disable the mods I updated, which included Astral Sorcery, it worked. Then I was reading the logs and getting Reliquary compatibility issues with some Void item or something. I then disabled Reliquary, enabled Astral, and it worked like a charm. So I guess there's a compatibility issue with these mods over an item? I'll attach the log with it.
I found a weird interaction with Reliquary Reincarnations. After updating some mods, I started getting these crashes myself from these updates. I then I started to disable the mods I updated, which included Astral Sorcery, it worked. Then I was reading the logs and getting Reliquary compatibility issues with some Void item or something. I then disabled Reliquary, enabled Astral, and it worked like a charm. So I guess there's a compatibility issue with these mods over an item? I'll attach the log with it.
I reported the issue on the reliquary github as well :)
P3pp3rF1y/Reliquary#574