(MOD CONFLICT) Dr.Zharks's Mo'Creatures Crashing
SangurianSoul opened this issue ยท 6 comments
Im not a programmer by any means, so i know very little of the issue that is presenting itself here.
All i know is that Astral Sorcery and Mo'Creatures arent getting along.
I will include my crash report, in hopes this is an easy issue to fix as Dr.Zhark is no longer modding i do not believe.
Also, if i am doing something really simple and dumb, just tell me. But, it seems to crash any subsequent loads of a world. A new fresh world will load, but upon return it crashes.
crash-2017-07-03_16.32.15-server.txt
Spent most of today researching this. Apparently, this happens because Astral Sorcery is replacing the WorldProvider of the overworld with its own and Mo' Creatures' Custom Spawner doesn't know what mobs to spawn. Luckily, there's an easy fix:
S:weakSkyRenders <
0
>
in astralsorcery.cfg
You will probably have to add anything else from skySupportedDimensions
to the list as well.
there is nothing you can do on your end? This has nothing to do with your mod?
Please explain if you dont mind, i just like to better understand these things.
DR.Zharks has worked flawlessly with every mod ive had for months until i tried installing yours today.
Seeing as zharks mod is causing the crash, why would you assume it's something AS is doing instead of that other mod, and want this mod to fix that other mod's code?
Not my mod, not something i can fix.
I have no idea where or what crashes, there is nothing about my mod specifically mentioned so idk what i should adjust or what exactly causes the problem. And i'm not going to fix other people's problems.