Astral Sorcery

Astral Sorcery

63M Downloads

Exu2 + Astral Sorcery on 1.12 crash

kragnoth opened this issue ยท 10 comments

commented

https://pastebin.com/RksBEaDK

forge 1.12
2412

Astral Sorcery: 1.6
exu2: 1.5

Hard crashes when exu2 switched randomly generated biomes.

I also have BoP: 2289 installed.

commented

Same as #240 as far as the stacktrace goes.

commented

So I have what appears to be the same crash. I hope this additional log helps. This was on my server.
https://pastebin.com/d8NMBc5x

commented

Y'all can keep posting these, doesn't change that it's an issue with exu, and with more than a thousand tickets open, doesn't seem like Tema cares..

commented

Potentially fixable by adding the ExtraUtilities Quantum-Quarry dimension ID to the 'weak sky renders' whitelist in the config on serverside and clientside. Not a great fix but might be sufficient. ?

commented

I'll make an array of about 30 of these quantum quarries and see if your suggestion works when I get some free time. Thanks again for the suggestion. Its too bad he makes them explode when you change the tickrate, torcherino would make this a hell of a lot easier to replicate if its going to happen again.

commented

I'll try that HellFirePvP. From what I can see though, it shouldn't even be trying to run the lighting rendering, as that looks like a whitelist on your end. So Exu2 ignores that completely somehow. It is too bad github isn't some sort of social commentary on twitter, tema might read that. :P

commented

Just go ahead and try it. It'll most likely work. :P

I would doubt he'd care either way - he strikes me as a person like BluSunrize or others that don't acknowledge mods' existence if they have less than 2-3 million downloads or something. Neither do they care about their issue trackers and bugs it seems.

commented

Somewhat connected to #271 - so since that feature has been removed in the upcoming v1.6.2, this bug will not exist after 1.6.2+