AstralSocery + OptiFine = bad skies
wadiv76 opened this issue ยท 3 comments
I narrowed down the following sky problem to astral sorcery + optifine + forge with shaders. I loaded just the two mods and recreated the issue in the image below. When I removed astral sorcery the sky returned to normal. To be completely fair to Astral Sorcery, when I removed Optifine, the sky looked fine as well just without all the pretty. This is with Minecraft 1.12.2 using astralsorcery-1.12.2-1.8.2, Optfine preview_OptiFine_1.12.2_HD_U_C7_pre.jar(It did the same thing on previous stable versions of Optifine), and Forge 1.12.2-forge1.12.2-14.23.0.2549 using just about any shader pack, but I was using SEUS-v11.0.zip for the image.
I don't support shaders. There's a config option 'weakSkyRenders' where you can add the dimension ID's AS should not do its skyrender in. Add whatever dimension you need it for there and it'll - well - disable AS' skyrender there.
How do you enter configurations? I am having this same issue. Can we get a written guide on how to do this I keep seeing the same answer but no one really says how.