Astral Sorcery

Astral Sorcery

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About Armara perks

Waisse opened this issue ยท 3 comments

commented

Armara is about protection, armors and shields. Yet some perks would make more sense in other constellations :

  • Additional feathers : take less damage from falling.
    Belong more to Vicio that is about travel. Should be replaced with something about shields or movement impairing resistance.

  • No armor is more armor : resistances and heal when wearing less than 2 armor pieces.
    Again belong more to Vicio. This perk should indeed grant a bonus for wearing full armor sets, with said bonus scaling based on armor points.

Not related to the issue, but I have to say it : your mod is amazing ! Been playing it since the release and I love it. ๐Ÿ‘

commented

Was kinda hoping that Armara had some kind of protection against fatal damage with a longer cooldown as final perk
.
Armara could be improved I think (Not bashing! since I also really like this mod ^^)

commented

Armara and all other major-constellations got new perks.. Problem still is that there's only so much that vanilla mechanics offer in terms of defensives. I will change things around with perks more as time moves on..
So i'm gonna close this for now~

commented

My original post is still relevant. I really want another bonus from those 2 perks.

What about an armor toughness bonus to replace No armor is more armor ? I mean the point of Armara is to wear armor.