Astral Sorcery

Astral Sorcery

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Ritual Altar and Lens in the Hunting Dimension

Sorbe opened this issue ยท 15 comments

commented

The Ritual Altar works well in the Hunting Dimension, right up to the point where first Lens are added. In the overworld, the initial secondary beam appears from the Ritual Altar right away. In the Hunting Dimension, it sometimes only appears after I leave/re-enter the dimension. And while I can put a Lens at the correct spot and link it back to the Ritual Altar, no more secondary beams appear and no rainbow effect beams show up at all.

SevTech 3.0.6
Astral Sorcery 1.8.5
Java 8u172 x64
Window 10 Home
Client/Server SMP

It's worth noting that I have a similar setup working (with Ritual Anchors) in the Overworld.

commented

2018-05-07_18 16 11

commented

2018-05-07_18 15 07

commented

2018-05-07_18 17 09

commented

Here is a screenshot of the working Ritual Altar and 5 Lens in the overworld, with a Ritual Anchor.
2018-05-07_18 26 54

commented

Is this in Single Player, or on a server?

commented

Server

commented

And is this at the same time you see the different extra beams? The number of beams is based on the amount of extra starlight being provided, just trying to narrow this down since I'm not seeing it myself, so trying to figure out if this is part of one of the two existing tickets, or something new.

commented

As a test... I unlinked the Collector Crystal from the Ritual Altar and removed the Ritual Alter crystal as well.... here is what I see.
2018-05-08_14 02 36

commented

The Dicidia effect is no longer functioning even though the altar is still showing graphics.

commented

If I now break the Ritual Altar, put back the gem and relink, I get this.

2018-05-08_14 09 36

Notice that the graphic for the secondary ray and the animated circle are missing. This does give a Dicidia effect strictly within a 1 chunk radius (this base). I have a LOT more dead bats to prove that :)

commented

If I leave the dimension for a couple of minutes, long enough for it to unload on the server, nothing seems to have changed visually. Except Discidia Ritual Altar effect has stopped working... you can tell because the bat is flying around inside here freely without taking damage.

2018-05-08_14 23 06

commented

If I once again, leave the dimension, wait a few minutes to let it fully unload and then come back, I see this...

2018-05-08_14 33 28

The Ritual Altar is once again showing the ring graph and the white secondary ray, but Discidia is still not actually functioning, as proven by the bat flying near the altar.

commented

Just to be very clear, this base in the Hunting Dimension has no chunk loaders or anything else like that.

commented

In both of the above cases, the Collector Crystal was visibly connected and supplying "extra starlight" if that is what you mean. The images above confirm the visible connection to the collector crystals in both dimensions. Or are you asking something else?

This bug was solely intended for problems with getting the Ritual Pedestal working "fully" in the Hunting Dimension. I've broken, torn down, and reset all of the elements, and it never does anything further than showing the initial white secondary ray when the Lens is placed at the indicated spot and linked back to the ritual pedestal, even with a maxed out matching attunement collector crystal connected to the ritual altar. I can provide screenshots of the ritual pedestal attuned crystal and the matching collector crystal if you like.

None the less, the ritual pedestal does affect a radius of 1 chunk -- damaging any mobs in that area. Is that all there is in the way of effect?

commented

Despite the difference in chunkloading, I'm going to mainline this one in with #413 since it is so similar.