Astral Sorcery

Astral Sorcery

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Shaders issue plus Mystcraft

Jkosio23 opened this issue ยท 4 comments

commented

Basically, relatively the same shaders issue with the weak sky render fix as the others, but how do you do that with every new dimension that you make with mystcraft? it would really be a welcome option to have forced weak sky renders for all dimensions instead of just a list of which that you need to update manually

commented

...could also not add those other dims to the constellation display config option.

commented

it doesn't help, even when they're not added they still get the overworld's bug with the shader thats solved when they're put in both the whitelists

commented

i have no experience programming so i don't know how difficult it would be to add this config option

commented

Enough that its worth making players just add other dims to the config for unsupported feature conflicts instead.