[Feature Request] Added support for Sound Physics Remastered
Abbanon opened this issue ยท 1 comments
As the title says, I'd love for this mod to have Sound Physics Remastered support.
It's a bit strange hearing full-volume outside ambience while indoors, and without any reverb while in caves.
Would you please consider this for a future update?
Hm... On one hand, making sounds compatible with Sound Physics Remastered is as easy as turning them into positioned sounds, but on the other hand, I think a lot of ambient sounds would sound really out of place if they were positioned.
The issue is that most ambient sounds in Atmosfera are designed to work in a whole space, like you have birds chirping all around (in stereo), or blowing/howling wind or distant waves.
If such a sound is positioned, you can turn your head and locate it coming from a single direction, a single point in space, which would completely break the effect they are trying to mimic.
As far as I know, it is not possible to have sound come from a whole area, having it drop of when leaving that area.
As far as I know, it is also not possible to move sounds, meaning once an ambient sound (which is at minimum 10 seconds, up to a minute long) is placed, you can literally walk away from the ambience.
In short, I'm not sure if this is possible to support.