[1.7] World mechanic: world generation
DarkGuardsman opened this issue ยท 0 comments
Custom world generation, disabled by default. To allow random areas to spawn:
- Radioactive barrels
- Radioactive bunker
- Radioactive pools of water
- Radioactive pools of sludge
- Radioactive bomb blasts
This will be used as examples of world generation for modpack makers. Should be intergrated with VoltzEngine in some way for reuse and done via JSON templates. Each area will have some risk vs reward mechanic. In which cleaning up the area could give rare resources. At the risk of radiation exposure and risk of death.
For this new content should be added as decoration.