Atomic Science

Atomic Science

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[1.7] Recreate items

DarkGuardsman opened this issue ยท 2 comments

commented
  • Empty Cell
  • Antimatter Cell
  • Strange matter cell
  • Deuterium Cell
  • Fissile Fuel Rod
  • Yellow Cake
  • Toxic Waste Bucket
  • Breeder Fuel rod
  • Water Cell (likely can just make a generic fluid cell)
  • Uranium-235
  • Uranium-238
commented

Antimatter and strange matter have been implemented as ItemPoweredCell
Water and Deuterium have been implemented as ItemFluidCell

Both of these new items act as generic fluid cells. With the power cells requiring energy in order to function. Additional each has a limited fluid support list until render code can be added. In which the render code will be able to render any fluid.

The rest of the items have been implemented as individual items. Radio-active items extend ItemRadio active, crafting items are an instance of Item.class with properties applied. Radiation code has not been implemented so they mainly work as crafting/machine inputs.

commented

Progress pic
screenshot 2018-04-19 02 14 23