Atum 2: Return to the Sands

Atum 2: Return to the Sands

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Arrow texture bugs

sscards55 opened this issue ยท 15 comments

commented

Some of the arrow entity textures are not aligned properly some are too low and some too high.

commented

Can you provide evidence of this? I'm not really sure how to check this.

commented

Also tefnut's rain, shu's breath, and horus' soaring, all have the arrow lower in their second frame of charge.

commented

2021-06-07_07 34 30
2021-06-07_07 35 27
2021-06-07_07 37 08
2021-06-07_07 38 23
2021-06-07_07 39 38
2021-06-07_07 40 21
2021-06-07_07 41 34

commented

That's not how I understood the issue to begin with. I thought it was the arrow entity textures, that had an issue.

commented

No the rendering is fine, it's just that the textures themselves are not aligned properly.

commented

Which is the bow textures, not the arrow texture :)

commented

I should clarify, the arrow texture on the entity is what this issue is about, I just brought up the bow texture as well.
I should probably just open up a new issue.

commented

So if I understand correctly, you're saying that it's a problem that the arrow hits different places on the block, when aiming in the same location?
That's just how arrows work, also in vanilla. There is a bit of randomization to the firing of the arrow.

commented

No, the entity and the texture are rendered in the correct locations. The texture files are just not aligned properly, which causes the arrow to be rendered incorrectly.

commented

Could you provide a comparison picture, that shows it?

commented

Arrows
Amput arrow, Seth arrow
Ra arrow, vanilla arrow

The bottom ones are correct the top ones are not. Ra is the only one of the mod arrows are is correctly aligned.

commented

I really don't see the issue.
Can you see something in the texture files?

commented

Oh you meant the tail of the arrows!
That's very minor. Something we'll look into for a future patch. It'll be put on the list :)

commented

it's not just the tail, it's the whole texture.

commented

ImageGlass_bFuNtuDBBTtail
ImageGlass_qWvkSqc6kdtip
ImageGlass_yB00MUMWwrtip
ImageGlass_TYqBdaBSJatail
ImageGlass_EeBmIFZsB8tip
Compared to the vanilla arrow

ImageGlass_vFvosIkMantail
ImageGlass_paR8zdi09Otip