Auto Leveling

Auto Leveling

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hasLineOfSight cost lots of CPU even mob level rendering is off

MoePus opened this issue ยท 0 comments

commented

https://spark.lucko.me/6AqccE5pUF

if (!clientPlayer.hasLineOfSight(entity) || entity.isInvisibleTo(clientPlayer)) return false;

please move the configuration checking before calling hasLineOfSight