render issue
bakaxyf opened this issue ยท 8 comments
build in cda8ce6
1.7.10-Forge10.13.4.1448-1.7.10
Baubles-1.7.10-1.0.1.10
CodeChickenLib-1.7.10-1.1.3.138-universal
appliedenergistics2-rv3-latest-119
Avaritia-0.2
Botania r1.7-208
buildcraft-7.0.13
buildcraft-compat-7.0.8
CodeChickenCore-1.7.10-1.0.7.46-universal
cookingbook-mc1.7.10-1.0.60
craftingtweaks-mc1.7.10-1.0.23
Draconic-Evolution-1.7.10-1.0.1c
ImmersiveEngineering-0.5.2
immersiveintegration-0.4.1
NEIIntegration-MC1.7.10-1.0.12
NotEnoughItems-1.7.10-1.0.5.111-universal
Thaumcraft-1.7.10-4.2.3.5
Waila-1.5.10_1.7.10
Graphics card: Nvidia GeForce GT 610
The transparency one is easy, I just forgot to turn off writing to the z-buffer for the effect layer. The other one I still don't understand though... I think I might have to change how the texture coordinates are passed to the shader since this keeps happening. Which is a shame, since it's a lot of values and currently passed in as a single list instead of 40(!) uniforms.