EntityArc "flickers" downwards while holding it
CrowsOfWar opened this issue ยท 3 comments
When you hold a fire arc or a water arc, it "flickers" downwards every second or two, then goes back to its normal position.
Information obtained via Thread.dumpStack()
in EntityArc#setPosition
reveal that it has to do with Minecraft's packet system.
Further investigation required.
I experienced a similar problem while creating the Fireball, but interestingly enough, the issue stopped when I changed Vector.getEntityPos
to Vector.getEyePos
. The issue is now only present with water arc.
Doesn't happen with water arc anymore.
Happens with other entities such as floating block.