
Incompatibility with world and resource reloading with Entity Texture Features
Ampflower opened this issue ยท 1 comments
Steps to reproduce
- Install
- Minecraft 1.20.1
- Fabric or Quilt
- AzureLib Armor 2.0.3
- Wizards 1.0.4+1.20.1 or Paladins 1.0.4+1.20.1
- Entity Texture Features 5.1.2 or 5.0
- Load into world
- Put wizard or crusader armour on an armour stand or other living entity
- Reload
- The world
- A resource pack
- The entire resource system (F3+T)
Logs
This is something on their end breaking with the custom texture support we have here: https://github.com/AzureDoom/AzureLib-Armor/tree/1.20.1/common/src/main/java/mod/azure/azurelibarmor/cache/texture as these are working as intended and using the proper systems, this will require a fix from Entity Textures Features for this.