Shaders with advanced materials (reflection, emissive) not working on armor, entities
blunderbust opened this issue ยท 4 comments
This is the same issue with Geckolib, but posting here in case it hasnt been seen or mentioned yet.
removing "client.TextureManagerMixin" from the mixin.json file fixes the issue.
This is the same issue with Geckolib, but posting here in case it hasnt been seen or mentioned yet.
removing "client.TextureManagerMixin" from the mixin.json file fixes the issue.
Do you have a basic pack that I can use for testing this on my end? Something like a CF export will help a ton!




