BadOptimizations

BadOptimizations

18M Downloads

Make an Unmaintained 1.18.2 Forge version

Closed this issue ยท 29 comments

commented

Could help with older modpacks, but I am curious on the topic.

commented

...Why?

commented

For modpacks that base themselves on Forge 1.18.2
...but by the response I assume you aren't interested in backporting.

commented

I'm sort of reluctant to since I already have 5 separate branches for each version. Adding another one would just make updating a living nightmare.

commented

I'm sort of reluctant to since I already have 5 separate branches for each version. Adding another one would just make updating a living nightmare.

Sounds fair lol, I have the same thing happening for a datapack I have made.

commented

I just play a lot of older modpacks so yeah, that's why I requested.

commented

I could make one in like 5 minutes right now I just won't maintain it.

commented

I could make one in like 5 minutes right now I just won't maintain it.

I guess that would help.

commented

I'm going to finish and release 1.6.4 first.

commented

That "1.6.4" became 1.7.0...then 2.0.0.

commented

Thanks for considering this! It's taking a while for some mods to update so improving performance on 1.18.2 is much appreciated!

commented

That "1.6.4" became 1.7.0...then 2.0.0.

the forgotten issue /j
anyways I do agree with Atlantispy

commented

Uh, I have to release 2.0.1 first, there were some important crashes I fixed.

commented

I'm really sorry for procasinating and making you wait so long!
Anyway, here's your 1.18.2 version of BadOptimizations:
mod.zip

There are two major differences for this 1.18 version compared to 1.19:
No GPU utilization query prevention (not present in 1.18, so nothing to optimize)
No removeIf optimizations on ToastManager (ToastManager didn't use removeIf in 1.18)

Tell me if there's any issues!

commented

I'm really sorry for procasinating and making you wait so long! Anyway, here's your 1.18.2 version of BadOptimizations: mod.zip

There are two major differences for this 1.18 version compared to 1.19: No GPU utilization query prevention (not present in 1.18, so nothing to optimize) No removeIf optimizations on ToastManager (ToastManager didn't use removeIf in 1.18)

Tell me if there's any issues!

Nice, I'll test it out in a few minutes when I have a moment. You should publish this to modrinth.

commented

You should publish this to modrinth.

I would do that if I planned on maintaining it.

commented

You should publish this to modrinth.

I would do that if I planned on maintaining it.

Well, it would be nice for others to access it more easily. Rather then searching for it in an github issue.
You could state that it is unmaintained (and probably won't be updated unless something is critically broken.)

commented

I tested it, seems to work fine in my personal packs. I tested All The Mods 7 to the skies (I don't play this) just to see if it would handle all those mods and it crashed. Crash log if your curious (probably the outdated forge): https://mclo.gs/guj8oYC

commented

I tested it, seems to work fine in my personal packs. I tested All The Mods 7 to the skies (I don't play this) just to see if it would handle all those mods and it crashed. Crash log if your curious (probably the outdated forge): https://mclo.gs/guj8oYC

It was infact the outdated forge.

commented

So...did it work?

commented

So...did it work?

Yep. Seems to work across multiple modpacks. Just make sure Forge is up to date.

commented

@ItsThosea
I was just testing now. Trying to load into a singleplayer world with BadOptimizations is crashing.
Log: https://mclo.gs/cEln44m

commented

I think ik how I can fix that when I get home

commented

Although I appreciate you fixing it up, I feel bad it's an unmaintained port and you're already doing bugfixes for it!

commented

Although I appreciate you fixing it up, I feel bad it's an unmaintained port and you're already doing bugfixes for it!

Their game won't load. The mod crashes the game. I need to fix that so they can actually use the mod.

commented

Wow, it's already been two weeks?!
I procrastinate THAT MUCH?!
Anyway, give this a shot:
mod.zip

commented

Wow, it's already been two weeks?! I procrastinate THAT MUCH?! Anyway, give this a shot: mod.zip

Does not crash while loading into a world this time. :D

commented

Yes, this is version 2.1.0, which also added a config file to disable certain optimizations if you need to.

So, issue fixed?

commented

Yes, this is version 2.1.0, which also added a config file to disable certain optimizations if you need to.

So, issue fixed?

Yeah. Well, I hope entirely.
Thanks in the end though.

commented

You should publish this to modrinth.

I would do that if I planned on maintaining it.

I know you don't plan on maintaining it, but it would definitely help for having it in my 1.18.2 pack so I can host it on curse or modrinth.

Understand if not though!