
Lightmap caching partially breaks Polytone's custom lightmaps
Closed this issue ยท 2 comments
enable_lightmap_caching: true
causes resource pack reloads to not update the lightmap, even when resource packs containing a custom Polytone lightmap are toggled
Not sure if that's fixable without some cheesy reflections shenanigans. I'll mark them as incompatible next update. For now, disable it.