BadOptimizations

BadOptimizations

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Lightmap caching partially breaks Polytone's custom lightmaps

Closed this issue ยท 2 comments

commented

enable_lightmap_caching: true causes resource pack reloads to not update the lightmap, even when resource packs containing a custom Polytone lightmap are toggled

commented

Not sure if that's fixable without some cheesy reflections shenanigans. I'll mark them as incompatible next update. For now, disable it.

commented

Done in 2.2.1