Bag of Yurting

Bag of Yurting

7M Downloads

Override Mekanism tagged blocks forge:relocation_not_supported

mixednutts opened this issue ยท 1 comments

commented

Is it possible to override the tagged mekanism blocks of forge:relocation_not_supported which I believe is why these blocks remain when bagging the area?

In regards to the radioactive substance issue referred to I'm not sure on the dupe issue but imo if you're playing around with the stuff then the risk is on the player. (Radiation would still occur regardless as the machines are bagged but pressure piping, for example, remains)

    private void addBoxBlacklist() {
        addToTag(MekanismTags.Blocks.RELOCATION_NOT_SUPPORTED,
              MekanismBlocks.CARDBOARD_BOX,
              MekanismBlocks.BOUNDING_BLOCK,
              MekanismBlocks.ADVANCED_BOUNDING_BLOCK,
              MekanismBlocks.SECURITY_DESK,
              MekanismBlocks.DIGITAL_MINER,
              MekanismBlocks.SEISMIC_VIBRATOR,
              MekanismBlocks.SOLAR_NEUTRON_ACTIVATOR,
              MekanismBlocks.MODIFICATION_STATION,
              MekanismBlocks.ISOTOPIC_CENTRIFUGE,
              //Don't allow blocks that may have a radioactive substance in them to be picked up as it
              // will effectively dupe the radiation and also leak out into the atmosphere which is not
              // what people want, and means that it is likely someone miss clicked.
              MekanismBlocks.RADIOACTIVE_WASTE_BARREL,
              MekanismBlocks.PRESSURIZED_REACTION_CHAMBER,
              MekanismBlocks.BASIC_PRESSURIZED_TUBE,
              MekanismBlocks.ADVANCED_PRESSURIZED_TUBE,
              MekanismBlocks.ELITE_PRESSURIZED_TUBE,
              MekanismBlocks.ULTIMATE_PRESSURIZED_TUBE
        );
commented

Realised they are blacklisted (tagged) on purpose.