Balkon's WeaponMod: Legacy

Balkon's WeaponMod: Legacy

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Unequipping bayonets

ThexXTURBOXx opened this issue ยท 0 comments

commented

We can craft muskets with bayonets, but we cannot take them off anymore after that.
Why not implement a crafting recipe that can unequip a bayonet off a musket?
It could work like the cake crafting recipe handles the milk buckets, for example. A keybind extra for this may be too much. And unequipping it through sneak-right-click (or similar) could happen often during normal gameplay, which would be annoying...

Is this too OP as it allows to easily level up early-game?
Is it too OP only when something like #114 is implemented?