
Crash during game launching after updating Balm to `7.3.21` from `7.3.20`
BredyAK opened this issue ยท 5 comments
Minecraft Version
1.20.1 (LTS)
Mod Loader
Forge
Describe the Issue
The game will crash during launching progress after updating Balm to 7.3.21
from 7.3.20
.
Logs
.minecraft/logs/latest.log
: https://mclo.gs/UGktSEx
.minecraft/crash-reports/crash-2025-03-23_16.31.05-fml.txt
: https://mclo.gs/fDPXXal
.minecraft/crash-reports/crash-2025-03-23_16.32.56-client.txt
: https://mclo.gs/0t8AbxT
Can also confirm.
I'm not sure, but key:Lcom/mojang/blaze3d/platform/InputConstants$Key
doesn't seem logical, could it be key:com/mojang/blaze3d/platform/InputConstants$Key
without the L that should be used?
As in key:com/..
instead of key:Lcom/..
?
Can also confirm. I'm not sure, but
key:Lcom/mojang/blaze3d/platform/InputConstants$Key
doesn't seem logical, could it bekey:com/mojang/blaze3d/platform/InputConstants$Key
without the L that should be used? As inkey:com/..
instead ofkey:Lcom/..
?
I noticed this in my logs too and had a similar thought, but it's been a hell of a while since I did any Java.
I'm not sure, but
key:Lcom/mojang/blaze3d/platform/InputConstants$Key
doesn't seem logical, could it bekey:com/mojang/blaze3d/platform/InputConstants$Key
without the L that should be used? As inkey:com/..
instead ofkey:Lcom/..
?
L
is the prefix for class types in Java signatures, it's correct in this case.
The actual issue was that for some reason the refmap was not being included in the built Kuma jar, which magically fixed itself after switching to ModDevGradle's LegacyForge instead of ForgeGradle.
(...) which magically fixed itself after switching to ModDevGradle's LegacyForge instead of ForgeGradle.
Forge/Gradle things ๐คฆ, smh
Still, good work ๐ช๐ฅ