
Location based muting
Player505 opened this issue ยท 2 comments
Information
Minecraft version: 1.20.x
Modloader: Forge / Fabric
Mod name: Omega Mute
Feature description
the abbility to mute sounds that some from a specific location. For example I don't want to hear the 100 chicken in my chicken farm but I don't want to globally mute chickens
That can be useful. For now I'd recommend the culling feature:
/omegamute cull 1 .ambient
/omegamute cull 1 .step
It'll only give one chicken sound per second, and should make a big farm very managable
Hey!
I appreciate the suggestion! While I'd love to add all features submitted on the issue-tracker, I've got to prioritize working on them due to having limited time. In order to see which features users would like to see most, I've created https://serilum.com/mods/requests, which shows a table with all feature request submitted.
I'm aware that this is not the reaction you were looking for, but the reality is that I can't keep up with the demand. I try to do as much as I can.
Users are able to upvote requests by reacting to the first issue comment on this GitHub page with one of the ๐ ๐ ๐ โค๏ธ ๐ ๐ emoji's. The request with the most unique reactions, will be shown at the top. You can of course add the reactions yourself too, but don't have to :). The author of the feature is already counted as +1.
I won't only focus on popular features in the upcoming years, but it does help with prioritizing. I'll probably work on a combination of popular and interesting/needed/fun submissions.
I'll close this issue with "not planned" as a way to separate an open feature request from an actual completed issue. This does not actually mean it's not planned! Incompatibilities and bug reports will still remain open.
When the feature is implemented, I'll again post a comment and close it as "completed".
Thank you for taking the time to submit the suggestion! โค๏ธ