Baritone AI pathfinder

Baritone AI pathfinder

72.7k Downloads

Continue task after non user-initiated abort / reconnect

gamerpaddy opened this issue ยท 10 comments

commented

Is there a way to continue a task if it got aborted by baritone not the player, or after a player reconnects to the server?

Like, im tunneling with lots of picks in my inventory. sometimes, the server cant keep up and chunks stop loading.
once baritone runs into unloaded chunks, the task get cancelled.
also when my connection resets for some reason, i need to reconnect, after that, baritone also wont continue the tunnling without me typing #tunnel

Is there a way without spamming #tunnel into chat and hope he didnt change its look direction?

commented

Dominika!! Why did you closed my question, ich there is no answer??

commented

I marked it as a duplicate of this issue because it's a duplicate of this issue.

commented

but the duplicate has no answer too!!

commented

you haven't given an answer!!!

commented

You can't.

commented

Well you can, it's not documented iirc, and as I said, it causes loads of other issues.

commented

I don't need to, it's a duplicate of this issue.

commented

On the topic of answering this question, it would be better suited as a feature request. I tried implementing this myself but I ran into loads of null issues and old pathing issues. The only plausible solution would be to save the old process, and rerun it when logging in.

commented

and how do you save a proccess?

commented

I'm not sure why I closed this, it should be a suggestion