Baritone AI pathfinder

Baritone AI pathfinder

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buildIgnoreExisting option makes weired schematic

o0ZzM4g1c opened this issue ยท 5 comments

commented

Some information

Operating system: Win10 x64
Java version: 8u241 x64
Minecraft version: 1.12.2
Baritone version: 1.2.11
Impact 4.8.3

Exception, error or logs

When build option buildIgnoreExisting is true :
then it doesn't consider the schematic material but it takes the first or active one in the hot-bar.

How to reproduce

  • make a simple cobble schematic
  • set option buildIgnoreExisting to true
  • put another material in the hot bar then cobble and dirt
  • build the schematic

Video of what it does

https://streamable.com/s/8osn3

Original cube.schematic

is 100% cobble !
cube

commented

The setting is behaving as expected
image

How? It's just placing garbage instead of the actual blocks.

commented

nvm

commented

mfw

commented

Why was this reopened? Bruh

commented

Fixed