buildIgnoreExisting option makes weired schematic
o0ZzM4g1c opened this issue ยท 5 comments
Some information
Operating system: Win10 x64
Java version: 8u241 x64
Minecraft version: 1.12.2
Baritone version: 1.2.11
Impact 4.8.3
Exception, error or logs
When build option buildIgnoreExisting is true :
then it doesn't consider the schematic material but it takes the first or active one in the hot-bar.
How to reproduce
- make a simple cobble schematic
- set option buildIgnoreExisting to true
- put another material in the hot bar then cobble and dirt
- build the schematic
Video of what it does
https://streamable.com/s/8osn3