Baritone AI pathfinder

Baritone AI pathfinder

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When pathing/tunneling/mining Don't break tools

Nfuf15 opened this issue · 11 comments

commented

Describe your suggestion

If there are multiple pickaxes or other tools in the players inventory Baritone won't use the tool until it breaks and will switch tools at around 50 durability left.

Settings

#DontBreakTools (Boolean)
and or
#SwapTools (Boolean)

Context

This is very useful for when the user may want to have baritone mine for extended periods of time and or excavate huge areas without breaking their precious tools.

Final checklist

  • I know how to properly use check boxes
  • I have not used any OwO's or UwU's in this issue.
commented

Sounds like a good idea, will work on tomorow if I have time.

commented

My tip would be to just add it to the current “getbesttoolslot” In ToolSet.java where you add “prioritize durability“ as a setting such as “prefer silk touch“ is, can add this to fabritone too, caus after all it will be needed in the future...

commented

Would still very much like to see this addition! @aUniqueUser any update?!

commented

bump, any progress on this? This would be amazing to have.

commented

This is done, a pull has been made, however it is now waiting for leijurv to merge it, however it could be many decades until it is eventually merged at the current rate.

commented
commented

You are receiving this because you commented

commented

You are receiving this because you commented

Where you meaning to post this on this issue? This doesn't seem to make sense following through this thread.

commented

I was pointing out that

please keep me posted on any further update

is redundant, because they're already subscribed to the issue.

commented

Is there a way to add the toolsaver to a fabric mod? I tried the .zip file that was sent in this discussion but that didn't work.

commented

You would have to build it for fabric, you would probably have to merge it into 1.16 yourself, make sure that you do it onto the 1.16 branch and run it as baritone.fabric_build.