When pathing/tunneling/mining Don't break tools
Nfuf15 opened this issue · 11 comments
Describe your suggestion
If there are multiple pickaxes or other tools in the players inventory Baritone won't use the tool until it breaks and will switch tools at around 50 durability left.
Settings
#DontBreakTools (Boolean)
and or
#SwapTools (Boolean)
Context
This is very useful for when the user may want to have baritone mine for extended periods of time and or excavate huge areas without breaking their precious tools.
Final checklist
- I know how to properly use check boxes
- I have not used any OwO's or UwU's in this issue.
My tip would be to just add it to the current “getbesttoolslot” In ToolSet.java where you add “prioritize durability“ as a setting such as “prefer silk touch“ is, can add this to fabritone too, caus after all it will be needed in the future...
Would still very much like to see this addition! @aUniqueUser any update?!
This is done, a pull has been made, however it is now waiting for leijurv to merge it, however it could be many decades until it is eventually merged at the current rate.
You are receiving this because you commented
Where you meaning to post this on this issue? This doesn't seem to make sense following through this thread.
I was pointing out that
please keep me posted on any further update
is redundant, because they're already subscribed to the issue.
Is there a way to add the toolsaver to a fabric mod? I tried the .zip file that was sent in this discussion but that didn't work.