Baritone AI pathfinder

Baritone AI pathfinder

72.7k Downloads

Invert Goal When Following Entity Or Player

ToxicDevv opened this issue ยท 1 comments

commented

Describe Your Suggestion

There should be a way to invert the current path of following an entity/player whilst using #follow entity/player .

Settings

Some settings should be the radius to change before the bot backs up to keep it's distance. For example, invertfollowradius (amount of blocks.) There should also be a setting for how many blocks it backs up before stopping to see if the player/entity tries to follow it. For Example, backupdistancebeforestop (amount of blocks).

Context

This would greatly improve baritone by being able to easily escape Mobs or players in a hostile environment with tough terrain like the spawn in 2b2t or Constantiam. If a zombie was chasing you and you just wanted a quick and easy and efficient escape route. Or if a player is chasing you trying to hunt you down, this would be a good addition to keep that distance.

Final Checklist

  • I know how to properly use check boxes.
  • I have not used any OwO's or UwU's in this issue.
commented

Can you not like put everything into title markdown