Support for 1.13+ swimming
MoonBarc opened this issue ยท 2 comments
Describe your suggestion
Instead of walk-jumping super slowly through the water, using the 1.13 water sprinting mechanics would be a much better use of time and energy.
Settings
maxSwimDepth
- The depth of the water required to start swimming.
breathInterval
- Every [x] seconds, the bot should come up to breath.
safeBreathePaths
- Make sure that the bot doesn't through covered water, so that it can always breathe if it needs to.
swimDepth
- I know it's a little close to maxSwimDepth
, and is a little different, so maybe we would have to come up with a better name for it. But swimDepth
would control how deep the player swims.
Context
This would improve baritone by reducing the time needed when going to places with water nearby.
Final checklist
- I know how to properly use check boxes
- I have not used any OwO's or UwU's in this issue.
This would be really helpful, I always see Baritone travelling oh-so-slowly over large oceans and for it to be able to actually swim would probably shave massive amounts of time off of pathing for me