Killer mode
LissoBone opened this issue ยท 1 comments
Description
Kill aura + .b follow does not always work properly and when you attack the following just pauses, the player stops and begins to attack (kill aura). What if my player follows a creeper? It will blow up, I think killer mode should do better (go back or use a shield automatically if it is about to blow up).
Settings
#set killerMode (boolean)
It would work with #follow
#set killEntites (string)
Context
As devs said, toggle Kill aura + follow for fun time. For bad time I suggest to toggle killer mode.
c
- I know how to properly use check boxes
- I have not used any OwO's or UwU's in this issue.
- I know what am I saying.
- Welcome to die.